What do you use for meshes?
What do you use for meshes?
Greetings,
I am trying to make a simple game with an animated mesh file. I have made a model in blender and have tried repeatedly to export to the .X format (after using the mindfloaters exporter) but to no avail.
What do you guys use to make your animated meshes? Nothing in the tools/faq forum helps with blender.
[color = yellow]I am wondering if there is a different format I can use that supports both textures and animation that irrlicht supports? And can I use a free tool to make it? [/color]
Thank you.
I am trying to make a simple game with an animated mesh file. I have made a model in blender and have tried repeatedly to export to the .X format (after using the mindfloaters exporter) but to no avail.
What do you guys use to make your animated meshes? Nothing in the tools/faq forum helps with blender.
[color = yellow]I am wondering if there is a different format I can use that supports both textures and animation that irrlicht supports? And can I use a free tool to make it? [/color]
Thank you.
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dhenton9000
- Posts: 395
- Joined: Fri Apr 08, 2005 8:46 pm
I've had quite a bit of success with blender->.X and irrlicht. I have sample blender files and irrlicht models at http://www.s-fonline.com/webhosting/dhenton9000
Works quite well. What kind of problems are you having with the exporter script?
Works quite well. What kind of problems are you having with the exporter script?
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dhenton9000
- Posts: 395
- Joined: Fri Apr 08, 2005 8:46 pm
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dhenton9000
- Posts: 395
- Joined: Fri Apr 08, 2005 8:46 pm
http://development.mindfloaters.de/Dire ... d.8.0.html,
It should be the 1.3.2 version from Jox, a mod to one by Ben Omari
It should be the 1.3.2 version from Jox, a mod to one by Ben Omari
Yep we use the same one. I cant get my mesh to export.
Check out my mesh at:
http://s7.yousendit.com/d.aspx?id=24126 ... 2IS5ZLIWCA
If you have the time can you tell me what I am doing wrong?
Check out my mesh at:
http://s7.yousendit.com/d.aspx?id=24126 ... 2IS5ZLIWCA
If you have the time can you tell me what I am doing wrong?
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dhenton9000
- Posts: 395
- Joined: Fri Apr 08, 2005 8:46 pm
I took a look at the mesh, and this is what I did to get it to work. Not all of these steps are really required.
1) converted animation to strip in NLA CKEY
2) deleted all extra armatures
3) unparented mesh and armature.003
4) rotated mesh and armature 90 so that the head is up in the Z direction
5) used ctrl-A on both mesh and armature to apply and finalize rotations
6) parented mesh to armature
7) exported mesh, selecting export animations and not selecting skin mesh header
it runs like a champ!
I can post the blender file if you'd like
1) converted animation to strip in NLA CKEY
2) deleted all extra armatures
3) unparented mesh and armature.003
4) rotated mesh and armature 90 so that the head is up in the Z direction
5) used ctrl-A on both mesh and armature to apply and finalize rotations
6) parented mesh to armature
7) exported mesh, selecting export animations and not selecting skin mesh header
it runs like a champ!
I can post the blender file if you'd like
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dhenton9000
- Posts: 395
- Joined: Fri Apr 08, 2005 8:46 pm