If you are a new Irrlicht Engine user, and have a newbie-question, this is the forum for you. You may also post general programming questions here.
Hacim
Posts: 7 Joined: Mon Dec 19, 2005 4:03 pm
Post
by Hacim » Thu Dec 29, 2005 4:16 pm
Here's my problem:I have an object and a sloping plane(made up of several planes al at a slightly differnt angle),when object moves up the slope it sticks to the plane some times.I don't know why it does this it works fine on stairs which are much steeper.Please help.
mepcotterell
Posts: 10 Joined: Thu Dec 29, 2005 2:42 pm
Post
by mepcotterell » Thu Dec 29, 2005 6:02 pm
my guess... ur collision response animator (if ur using one whichj i'm sure u are) may need some radial transformation
Hacim
Posts: 7 Joined: Mon Dec 19, 2005 4:03 pm
Post
by Hacim » Thu Dec 29, 2005 8:21 pm
yes I'm using a collision response animator.Radial transformation?Please explain.
mepcotterell
Posts: 10 Joined: Thu Dec 29, 2005 2:42 pm
Post
by mepcotterell » Fri Dec 30, 2005 12:05 am
u need to set the ellipoid radius... setEllipsoidRadius (const core::vector3df &radius)
Hacim
Posts: 7 Joined: Mon Dec 19, 2005 4:03 pm
Post
by Hacim » Fri Dec 30, 2005 4:43 am
I did that and it works fine for flat planes and steps but not on slopes.