Loaded texture: #DefaultFont
Could not open file of texture: PS1_1.JPG
Could not load texture: PS1_1.JPG
... for all the textures ...
Loaded mesh: palace.3ds
Needed 9ms to create OctTree SceneNode.(68 nodes, 1789 polys)
OK, this is what I'm doing:
I'm loading my file, palace.zip into the filesystem and then making the level scene node. This zip file has the 3ds and all the textures in it in the same directory. It seems to load the 3ds just fine but it can't find the textures. How do I fix this?
Thank you~ John DiSanti
P.S. I spent ALOT of time on this level, wish I could get it working.
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Ybr 125