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using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
using Irrlicht;
using Irrlicht.Core;
using Irrlicht.Scene;
namespace _14.WindowsForm
{
/// <summary>
/// Shows irrlicht running in a windows .net form
/// </summary>
/// <remarks>
/// Create as a normal windows application, add the usual irrlicht refs and dll's..
/// This has been collapsed from 3 files into one for posting.
/// </remarks>
public partial class Form1 : Form
{
IrrlichtDevice device;
public Form1()
{
InitializeComponent();
}
private void Form1_Load(object sender, EventArgs e)
{
// this is not necessarily the best place to load and
// initialise Irrlicht, however, it does work.
this.Show();
runIrrlichtInWindowsFormTest(pictureBox1);
}
void runIrrlichtInWindowsFormTest(Control c)
{
device = new IrrlichtDevice(Irrlicht.Video.DriverType.DIRECT3D9,
new Dimension2D(c.Width, c.Height),
32, false, false, false, true, c.Handle);
ICameraSceneNode cam = device.SceneManager.AddCameraSceneNode(null, new Vector3D(), new Vector3D(), -1);
ISceneNodeAnimator anim = device.SceneManager.CreateFlyCircleAnimator(new Vector3D(0, 10, 0), 30.0f, 0.003f);
cam.AddAnimator(anim);
ISceneNode cube = device.SceneManager.AddTestSceneNode(25, null, -1, new Vector3D());
cube.SetMaterialTexture(0, device.VideoDriver.GetTexture("../../../media/rockwall.bmp"));
// draw everything
// Note, using device.WindowActive will not work on a control, since we don't
// really activate controls..
while (device.Run() && c.Enabled)
{
device.VideoDriver.BeginScene(true, true, new Irrlicht.Video.Color(255, 0, 0, 50));
device.SceneManager.DrawAll();
device.GUIEnvironment.DrawAll();
device.VideoDriver.EndScene();
}
}
private void button1_Click(object sender, EventArgs e)
{
pictureBox1.Enabled = false;
this.Close();
}
#region Ripped from the Form1.Designer.cs
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.pictureBox1 = new System.Windows.Forms.PictureBox();
this.button1 = new System.Windows.Forms.Button();
this.label1 = new System.Windows.Forms.Label();
((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).BeginInit();
this.SuspendLayout();
//
// pictureBox1
//
this.pictureBox1.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D;
this.pictureBox1.Location = new System.Drawing.Point(12, 37);
this.pictureBox1.Name = "pictureBox1";
this.pictureBox1.Size = new System.Drawing.Size(267, 207);
this.pictureBox1.TabIndex = 0;
this.pictureBox1.TabStop = false;
//
// button1
//
this.button1.Location = new System.Drawing.Point(206, 250);
this.button1.Name = "button1";
this.button1.Size = new System.Drawing.Size(75, 23);
this.button1.TabIndex = 1;
this.button1.Text = "Quit";
this.button1.UseVisualStyleBackColor = true;
this.button1.Click += new System.EventHandler(this.button1_Click);
//
// label1
//
this.label1.AutoSize = true;
this.label1.Location = new System.Drawing.Point(12, 13);
this.label1.Name = "label1";
this.label1.Size = new System.Drawing.Size(94, 13);
this.label1.TabIndex = 2;
this.label1.Text = "Irrlicht in a window";
//
// Form1
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(292, 293);
this.Controls.Add(this.label1);
this.Controls.Add(this.button1);
this.Controls.Add(this.pictureBox1);
this.Name = "Form1";
this.Text = "Form1";
this.Load += new System.EventHandler(this.Form1_Load);
((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).EndInit();
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
private System.Windows.Forms.PictureBox pictureBox1;
private System.Windows.Forms.Button button1;
private System.Windows.Forms.Label label1;
#endregion
#region ripped from Program.cs
/// <summary>
/// The main entry point for the application.
/// </summary>
[STAThread]
static void Main()
{
Application.EnableVisualStyles();
Application.SetCompatibleTextRenderingDefault(false);
Application.Run(new Form1());
}
#endregion
}
}