Installation: gotta put the DLL in System32?

If you are a new Irrlicht Engine user, and have a newbie-question, this is the forum for you. You may also post general programming questions here.
Post Reply
Ditchdigger

Installation: gotta put the DLL in System32?

Post by Ditchdigger »

I tried the HelloWorld tutorial in MS Visual C++. After monkeying with the directories tab in Tools -> Options I got it to compile and link, but when it started it said "Could not find Irrlicht.dll. Re-installing the application may fix this problem." I tried adding the DLL to the "executables" section of the Directories tab, but the only way I could find to get it to work was to go and copy Irrlicht.dll from /bin/VisualStudio into C:\Windows\System32. If I make a game and start distributing it to people, will I have to pass them that DLL file as well and tell them to put it in their System32 directory?

Thanks!
--Ditchdigger

PS: As a new user, I must say so far I'm impressed by how easy Irrlicht is to get into and start using. Loading up and displaying an animated 3D model in one page of code is really something -- straight DirectX takes like 5 pages just to acquire the screen and crap! :p
Robomaniac
Posts: 602
Joined: Sat Aug 23, 2003 2:03 am
Location: Pottstown, PA
Contact:

Post by Robomaniac »

You don't have to put it into the system32 directory, you just need to put it either in there, or in the same directory as your executable.
The Robomaniac
Project Head / Lead Programmer
Centaur Force
Post Reply