reactOS and Irlicht

Discuss about anything related to the Irrlicht Engine, or read announcements about any significant features or usage changes.
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Guest

reactOS and Irlicht

Post by Guest »

Hey yo, Please make irrlicht running under reactOS
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Post by Guest »

Quall
Posts: 154
Joined: Mon Mar 07, 2005 10:16 pm

Post by Quall »

...i would much rather prefer the time spent bettering irrlicht on a practical OS
Eternl Knight
Posts: 313
Joined: Tue Nov 01, 2005 5:01 am

Post by Eternl Knight »

Don't mean to be an ass or anything, but the ReactOS site itself says that they are only 12% of the way towards their goal and are still only in alpha. I feel anywork on porting to Irrlicht would likely be wasted as ReactOS development changes interfaces used.

--EK
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Post by Guest »

unreal tournament runs under reactOS
Eternl Knight
Posts: 313
Joined: Tue Nov 01, 2005 5:01 am

Post by Eternl Knight »

It is also undergoing an audit that will increase the development time incredibly.

Due to an accusation of disassembled code copying by a developer in the development mailing list for the project - it has been decided that the ReactOS project will be going through an indepth audit of ALL code. Given the size of the project and the amount work required to perform such an audti - I do not forsee much progress towards a beta version in the near future.

This has nothing to do with the React OS project and/or the development team. It is simply a fact of life that audtis take ALOT of time and effort. I've been involved in two such projects before for my "day job" and I can tell you they can get hairy.

Also, if Unreal already works in ReactOS - it is quite possible that Irrlilcht does as well. Give it a shot and let us know the results. Hell, feel free to get it worrking yourself and contribute the results back to Niko. There is already someone making a PocktPC version :)

--EK
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