GUI and antialiasing

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Mobius
Posts: 14
Joined: Sun Dec 18, 2005 3:16 pm

GUI and antialiasing

Post by Mobius »

Maybe this is a stupid question... ^__^
Anyway...

My GUI with antialiasing is very... ugly! (in my opinion) O_o
Can I draw my scene with antialising and GUI without antialiasing?
Eventually, modifying the Irrlicht source code...

Thanx!
Guest

Post by Guest »

Full Scene/Screen anti aliasing is just what it says - it affects the whole screen. You can probably use shaders and get tricky if you just want to affect the 3D but it may be expensive?? or at least complicated??

Also make sure you turn mip map generation off at least before loading in 2d stuff. (and back on afterwards)
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