Definitely a project that must not be left into oblivion.
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i agree. ive been looking into stuff like OpenBSP the last couple days (gonna try making a loarder for irrlicht, that is if I can get Quark to actually compile the stupid maps >_>), and everywhere i go I keep ending back up at Murphy's projects, MIM and others.afecelis wrote:I love the idea of "complete freedom" you get with this powerful tool and blender.
Definitely a project that must not be left into oblivion.
Sort of. The results will end up put into RGB bytes, but I need unclamped floating point values while calculating the light.omaremad_ wrote:hey are u trying somesort of hdr light maps (points at floating pts)