I've been trying to use ICameraSceneNode::setFOV; and I get weird results :
setFOV(PI) -> Field of view = 0 degrees
setFOV(PI/2) -> Field of view = 45 degrees
setFOV(PI/4) -> Field of view = 135 degrees
setFOV(0) -> Field of view = 180 degrees
the parameter of setFOV should be an amount in radians. Seems it's not working. Or i'm missing something?