tri_stipper integration done
tri_stipper integration done
Well, I mentioned in the other posting, that the tri_stipper integration into irrlicht is done. BUT, I have yet to finish the integration into the octree routine. I am currently working on that today. If you want a copy of the current modification let me know, ill be sure to send it out to ya. It works for all animated meshs loaded exept for octrees and bsp trees. (I dont think it will EVER work for bsp trees, but Octrees will work in a day or 2). Thanx all, and happy coding.