Hi, can anyone give me a few pointers regarding creating a map via tiles? Let's say I have a file that contains a 2d-array, either 0 = floor or 1 = wall, and I read from that file and want to add a wall/floor primitve corresponding to it, creating this array in the 3d world?
I used the search a few times, but I only found a few guys saying they would do it that way too, but no explanations on how to. Hope it's clear what I am after.. just think of X-Com or Laser Squad (for those who are fortunate enough to know it ).
What I've tried so far is adding more and more nodes to the scene manager. But it appears to slow down dramatically when I reach map dimensions like 100x100 - and that's only the first layer.