Jump.. =]

If you are a new Irrlicht Engine user, and have a newbie-question, this is the forum for you. You may also post general programming questions here.
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SolidNuts

Jump.. =]

Post by SolidNuts »

Well.. i did all the script, it's cactching the space key.. my problem, is that the player, just get up 10 Y instantly.. =/
I guess i need some acceleration script =X
There's my actual code:

vector3df pos = camera->getPosition();
pos.Y += 10;
camera->setPosition(pos);
return true;

I hope you help me =D
And sry for my bad english =X
cya
kickBack
Posts: 13
Joined: Sat Jan 14, 2006 2:20 pm

Post by kickBack »

Maybe just add collision response animator...
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