does the 3D Engine have anything to do with graphic quality?

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Zeldain

does the 3D Engine have anything to do with graphic quality?

Post by Zeldain »

greetings to all the friends ahead of me. :D
my question is just asked in the title. i searched and found many other 3D engines via google. In the screenshots of some 3D engines, we can notice that the graphic quality provided by one engine is lower than the other, and some higher than the other.
So, does a good 3D engine determines a good graphic quality? or, the engine has nothing to do with the graphic quality as the quality lies on the art designers' ability? will there be difference in the quality when the same mesh model is loaded up by different 3d engines?

Thanks for anyone who comes to help~ :)
keless
Posts: 805
Joined: Mon Dec 15, 2003 10:37 pm
Location: Los Angeles, California, USA

Post by keless »

graphic quality belongs to both the engine, and the people's use of it.

the engines graphic quality is the limit of how good games can look that use it, but the developer's art and skill are neccesary to achieve that limit.

IrrLicht is 'decent'. If you're looking for grade AAA, you'll probably go with OGRE for now. However, graphics arent the only aspect of an engine, and I think IrrLicht excels in having a good clean API which is easy to work with, compared to other 3D engines I have seen.
a screen cap is worth 0x100000 DWORDS
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