Stumped

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thespongebob
Posts: 12
Joined: Fri Feb 17, 2006 11:53 pm

Stumped

Post by thespongebob »

On this line :
device->getFileSystem()->addZipFileArchive("map-20kdm2.pk3");

I get this error:
Unhandled exception at 0x0040126e in Tutorial_03_UsingCollisionTree.exe: 0xC0000005: Access violation reading location 0x00000000.


I get this error on any I/O. I have moved the pack file everywhere !!

Am I missing something? I am cannabalizing a Newton tutorial.

===============================================


device->getFileSystem()->addZipFileArchive("map-20kdm2.pk3");
scene::IAnimatedMesh* q3levelmesh = smgr->getMesh("20kdm2.bsp");
scene::ISceneNode* q3node = 0;
Randy

MS .NET 2.0
MS C# 8
Guest

Post by Guest »

Are you sure map-20kdm2.pk3 is in the right directory?
thespongebob
Posts: 12
Joined: Fri Feb 17, 2006 11:53 pm

Post by thespongebob »

Absolutely. Everywhere possible ...
Is there anyway of overriding the the default search directory that I don't know about ?
Randy

MS .NET 2.0
MS C# 8
thespongebob
Posts: 12
Joined: Fri Feb 17, 2006 11:53 pm

Post by thespongebob »

I got this error because the Device was not initialized yet ... it had nothing to do with the file. thanx !
Randy

MS .NET 2.0
MS C# 8
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