feature request - drawIndexedTriangles with 32 bit indices

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WhiteNoise

feature request - drawIndexedTriangles with 32 bit indices

Post by WhiteNoise »

I'm working on a 3d modeller in irrlicht and am running up against the 65536 primitive limit. For now I will probably modify the code to accomodate higher vertice counts. Is there any interest in making this a part of irrlicht?
vitek
Bug Slayer
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Post by vitek »

Try IrrSpintz.
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