compling irrlicht using MS-VC++ 6.0

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Masdus
Posts: 186
Joined: Tue Aug 26, 2003 1:13 pm
Location: Australia

compling irrlicht using MS-VC++ 6.0

Post by Masdus »

I'm trying to complie the engine so i can add some features. However i get an error concerning unresolved external symbols. In all there are 24 of these error, and all seem to be related to features new in 0.4 such such as the particle engine and water node. Any ideas?
Masdus
Posts: 186
Joined: Tue Aug 26, 2003 1:13 pm
Location: Australia

Post by Masdus »

thanks i forgot about that thread
[dx/x]=HUNT3R
Posts: 271
Joined: Sat Aug 23, 2003 5:52 pm
Location: Hurricane Central, Florida

Post by [dx/x]=HUNT3R »

Make sure you're set to the new 0.4 include and lib directories in VC++ and also remember to copy the new 0.4 irrlicht.dll into your project directory.
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