If you are a new Irrlicht Engine user, and have a newbie-question, this is the forum for you. You may also post general programming questions here.
exile
Posts: 3 Joined: Sat Apr 15, 2006 10:36 am
Location: Australia
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by exile » Sat Apr 15, 2006 4:39 pm
Hi.
Can anyone tell me why my game won't run on other computers.
Everything is set up properly and works fine on mine.
Thanks.
JP
Posts: 4526 Joined: Tue Sep 13, 2005 2:56 pm
Location: UK
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by JP » Sat Apr 15, 2006 4:40 pm
How does it not run? Do you get errors? Or low framerates?
exile
Posts: 3 Joined: Sat Apr 15, 2006 10:36 am
Location: Australia
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by exile » Sat Apr 15, 2006 5:05 pm
Console window appears for a fraction of a second. Then nothing happens.
FrSl
Posts: 19 Joined: Thu Jan 19, 2006 5:03 pm
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by FrSl » Sat Apr 15, 2006 5:08 pm
Some more info could help indeed,
If the program is starting up and shutting down directly after that then you probably forgot 'Irrlicht.dll', just include it in the same directory of you're .exe and then it will do something more.
EDIT: Then this is the solution
exile
Posts: 3 Joined: Sat Apr 15, 2006 10:36 am
Location: Australia
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by exile » Sat Apr 15, 2006 5:11 pm
Thanks!! That's what i've done wrong.
(I've only been using irrlicht for 2 days now)
Thanks again. ; )
Dulaithol
Posts: 3 Joined: Mon Jun 12, 2006 12:05 am
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by Dulaithol » Mon Jun 12, 2006 1:35 am
well, what if I don't want to have the irrlicht.dll included with it.
jam
Posts: 409 Joined: Fri Nov 04, 2005 3:52 am
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by jam » Mon Jun 12, 2006 4:24 am
Dulaithol wrote: well, what if I don't want to have the irrlicht.dll included with it.
Then you need to compile Irrlicht as a static lib.
Acki's IrrExtensions can make compiling one easier, Or you can search the forum as a few topics already exist on how to create one.
drarem
Posts: 81 Joined: Mon Mar 06, 2006 4:40 am
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by drarem » Tue Jun 13, 2006 10:31 am
I've compiled statically with the .dll before; my .exe ended up slightly larger than the .dll but it worked.