Jesús.
Irrlicht 0.14.0 in Dev C++ package with My3D Tools 3.16
-
jesus.net
Irrlicht 0.14.0 in Dev C++ package with My3D Tools 3.16
Hello everybody. My name is Jesús and I come to bring to you something new (believe). Here you have a version of Irrlicht 0.14.0 compiled with My3D Tools 3.16, for DirectX or without him. Quite in a Dev C++ package. To download, the URL is " http: // www.telefonica.net/web2/jesuschp / ". This is my web, it is in his beginning, do not be hard with me. Greetings again. See you soon.
Jesús.

Jesús.
-
Guest
Hello Afecelis, and sorry i don't play guitar, nothing at all. In this image i was supporting my daughter, and I eliminated her of the image, so that she was not turning out to be involved in my adventures for the network.afecelis wrote:Thanks Jesus; your devpak looks pretty interesting. My3d is one of my favorite 3d formats in Irrlicht.
ps. Nice pic of you playing the guitar! right?![]()
welcome to Irrlicht!
It makes me happy to know that someone has verified the package, to confirm that not only to me it works. Although, to telling truth, I did little, Irrlicht helped very much, of the engines 3D that I have seen, it is with that better work.
Certainly, if you see some error, warn me, the version of the bundle is with that I am working.
Well, to the next time and thanks for all Afecelis.
P.D.: I am sorry to answer you so late, here, in Spain, we have been of holiday all this week.
-
Jesus.net
Hello again Afecelis, excuses, I do not dominate well the machinery of the forum, and in my response of earlier, " Guest " appears as username, when it should have put mine, "Jesus.net".afecelis wrote:Thanks Jesus; your devpak looks pretty interesting. My3d is one of my favorite 3d formats in Irrlicht.
ps. Nice pic of you playing the guitar! right?![]()
welcome to Irrlicht!
Thousand excuses.
Bienvenido (y a todas las gentes de Jaén)
But I will continue speaking in english, as is not well seen speaking in other languages, as many people wont understand anything other than english.
Very good thing that you made that loader integration.
Yes, the engine has really grown
* traslation of the spanish sentence "Welcome (also to all people from Jaen)"
BTW, the login thing I think probably you don't click login button up above at the right upper corner...you need to type there the loging user name, and the next field that will appear, at password, the password. You need to have cookies activated in your internet browser.
But I will continue speaking in english, as is not well seen speaking in other languages, as many people wont understand anything other than english.
Very good thing that you made that loader integration.
Yes, the engine has really grown
* traslation of the spanish sentence "Welcome (also to all people from Jaen)"
BTW, the login thing I think probably you don't click login button up above at the right upper corner...you need to type there the loging user name, and the next field that will appear, at password, the password. You need to have cookies activated in your internet browser.
Finally making games again!
http://www.konekogames.com
http://www.konekogames.com
Hola Vermeer (hello Vermeer)
Hello, thank you, by a "Jienense" (in my case a "Valdepeñero" to be exact)vermeer wrote:Bienvenido (y a todas las gentes de Jaén)
But I will continue speaking in english, as is not well seen speaking in other languages, as many people wont understand anything other than english.
Very good thing that you made that loader integration.
Yes, the engine has really grown
* traslation of the spanish sentence "Welcome (also to all people from Jaen)"
BTW, the login thing I think probably you don't click login button up above at the right upper corner...you need to type there the loging user name, and the next field that will appear, at password, the password. You need to have cookies activated in your internet browser.
I also would like to be able to treat in the forum in Spanish, my mastery of English is poor, and I go on horseback between what I know and what a translator of the web helps me.
Greetings and up to the next time.