Fog enabled through Material Property?

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level1

Fog enabled through Material Property?

Post by level1 »

Hi,
I've seen that in the new version (0.5) the fog is enabled by material properties. i'd like my monsters to vanish in the haze. is there a possibility to enable the fog globaly, so I don't have to edit every material of my 1500 monsters?

cheers and have fun playing around with the new stuff
niko
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Post by niko »

No, it is not, sorry. But would be an option for future versions. Hm.
level1

Post by level1 »

actually i like the possiblility to enable fog with material properties this way i can have an outdoor scene with fog and houses and stuff without fog. i just thought it would be nice to have kind of a template to define the usual case.

anyway, thanks for the fast reply :wink:
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