Hi,
I've seen that in the new version (0.5) the fog is enabled by material properties. i'd like my monsters to vanish in the haze. is there a possibility to enable the fog globaly, so I don't have to edit every material of my 1500 monsters?
cheers and have fun playing around with the new stuff
actually i like the possiblility to enable fog with material properties this way i can have an outdoor scene with fog and houses and stuff without fog. i just thought it would be nice to have kind of a template to define the usual case.