n00by question but - how do i actually open the editor thing

If you are a new Irrlicht Engine user, and have a newbie-question, this is the forum for you. You may also post general programming questions here.
Post Reply
StickZer0
Posts: 2
Joined: Sat Apr 22, 2006 3:42 pm

n00by question but - how do i actually open the editor thing

Post by StickZer0 »

I've downlaoded all of it, and i've searched through most of the files in the zip thing and i till can't find the actual main program so i can create a 3d level. Thanks!
JP
Posts: 4526
Joined: Tue Sep 13, 2005 2:56 pm
Location: UK
Contact:

Post by JP »

Presumably you're talking about Irrlicht, which is a 3D graphics library, not a level/game editor. You have to create your own classes and import the Irrlicht library and can then use it's classes and methods to render 3D scenes

Check out the tutorials and API for more info on what to do:
http://irrlicht.sourceforge.net/tutorials.html
http://irrlicht.sourceforge.net/docu/index.html
Image Image Image
Baal Cadar
Posts: 377
Joined: Fri Oct 28, 2005 10:28 am
Contact:

Post by Baal Cadar »

There seems to be a misconception here. Irrlicht is no Game Development Kit, it is a rendering engine. You are required to build your Level with a modelling/mapping tool of some kind, for instance GtkRandiant for BSP-Levels.
A complete list of supported formats is here: http://irrlicht.sourceforge.net/feature ... tedformats

Also be aware, that you are supposed to know how to program in C++. This is vital.
gfxstyler
Posts: 222
Joined: Tue Apr 18, 2006 11:47 pm

Post by gfxstyler »

Hi!

this link is visible right on top of the beginners forum, which should contain everything you need:
http://irrlicht.sourceforge.net/phpBB2/ ... php?t=4548

FAQ means Frequently Asked Questions, and if there is one available you should always read it first when you are new to something :)

bye!
TheWorstCoderEver
Posts: 47
Joined: Wed Feb 01, 2006 8:09 pm
Location: Wroclaw
Contact:

Post by TheWorstCoderEver »

When fiddling with Irrlicht myself, I made my 3d environments using the free version of Deled. Deleds native format is actually supported by Irrlicht, so there is no problem with pipeline.
JPulham
Posts: 320
Joined: Sat Nov 19, 2005 12:06 pm

Post by JPulham »

some have made editors for irrlicht...such as Visual Editor
http://captorsoft.port5.com/
pushpork
AndyCR
Posts: 110
Joined: Tue Nov 08, 2005 2:51 pm
Location: Colorado, USA
Contact:

Post by AndyCR »

In addition, Niko is working on an Irrlicht editor, but to my knowledge it isn't released yet. See his latest blog entry as of now: http://irrlicht3d.org/
StickZer0
Posts: 2
Joined: Sat Apr 22, 2006 3:42 pm

Post by StickZer0 »

yeah my mistake not level but a 3d thingy.

I do know what FAQ means.

None of these posts actually helped me in any way, they told me stuff I already knew, but, after properly looking through the faq (not just whizzing thru) I've realised i need to make the stuff in a C++ editor. So thanks, but none of it helped.
Das Gurke
Posts: 21
Joined: Sun Mar 05, 2006 7:39 pm

Post by Das Gurke »

Sorry, but already the very first reply gave you exactly what you asked for ...
Shows how to set up the Visual Studio IDE for using the Irrlicht Engine and how to write a simple HelloWorld program with it.
(from Tutorial)
Post Reply