Thanks
2D Game Change Weapons
2D Game Change Weapons
We're building a 2D RPG here, can anyone think of a better way of having the graphic change weapons rather than having to make a sprite for every combination of weapon availiable? In 3d the weapon would be a seperate model, and would be attached to the player, but how would I do that in 2D?
Thanks
Thanks
Just the same way.
use the (alpha)force...lol
i made a examepl pic but figured out that i can't attach an image to the post without uploading it somewhere else.....to bad
use the (alpha)force...lol
i made a examepl pic but figured out that i can't attach an image to the post without uploading it somewhere else.....to bad
We're programmers. Programmers are, in their hearts, architects, and the first thing they want to do when they get to a site is to bulldoze the place flat and build something grand. We're not excited by renovation:tinkering,improving,planting flower beds.
What you mean have the sprite of your character, and a seperate sprite of his weapon, and move it with him? Hey can u email that pic to me please at
rippingandfailing@gmail.com
Thanks
rippingandfailing@gmail.com
Thanks
Thats what i meant...and the pic isn't that great that it should be send by email....it's just a stick man
We're programmers. Programmers are, in their hearts, architects, and the first thing they want to do when they get to a site is to bulldoze the place flat and build something grand. We're not excited by renovation:tinkering,improving,planting flower beds.
Thats all well and good, but then wont I need the weapon animations to match the player animation perfectly? I don't know if it would work that well, but thanks for the input...
Oh also, has anyone made a better keyboard input class yet? Because just to add a chat feature to my game i have to collect input ftom every key seperately include capitals and all the $%^& and so on which is very long winded! Is there a better way of doing this? thanks
Oh also, has anyone made a better keyboard input class yet? Because just to add a chat feature to my game i have to collect input ftom every key seperately include capitals and all the $%^& and so on which is very long winded! Is there a better way of doing this? thanks