It is basically a set of classes that enable cinematic like rendering see the following:
-HDR rendering
-motion blur on camera velocity
-scope effect
-focus on certain objects(nodes) mouse pos or manual
-pixel shader based spot light that is easy to use
-light saturation on models for a toon-ish effect ie: sort of like this pic:
( i tried to emulate this method myself this this pic is not the final result)

after my exams are finished this will be here in nice easy to use classes with no need for complex implementation like my other shaders


