Terrain's detail map vs light

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G-ray
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Joined: Sat Nov 12, 2005 6:27 am
Location: Russia

Terrain's detail map vs light

Post by G-ray »

Hi.

I have the following situation:

There is a terrain with texture and detail map. When I swich off all lights (or do not create it) I see detail map on the terrain. I expected that terrain must be fully blak.

Is this all right?
What ways I can fix this?

PS: Irrlicht.NET; driver DirectX 9
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hybrid
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Post by hybrid »

Since this is not the .net forum I'll give a general answer: If you do not switch on the lighting parameter (via EMT_LIGHTING to true) the textures look the same even without lights.
G-ray
Posts: 5
Joined: Sat Nov 12, 2005 6:27 am
Location: Russia

Post by G-ray »

hybrid wrote:Since this is not the .net forum I'll give a general answer: If you do not switch on the lighting parameter (via EMT_LIGHTING to true) the textures look the same even without lights.
EMT_LIGHTING is true, but picture is the same.
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G-ray
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Location: Russia

Post by G-ray »

up
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bicunisa
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Post by bicunisa »

up? what does that mean?
OMG another MMORPG project! AztlanRPG
Xaron
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Post by Xaron »

Same problem here. Is this fixed already?

Regards - Xaron
hybrid
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Post by hybrid »

I'll have to check with latest SVN version. There had been some changes to the detail map rendering (at least for OpenGL).
Moved to bug forum.
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