Blender doesn't have full support of collada. Ie, no bones and weights, no animation.
Softimage XSI foundation (500$) has support of collada, I'm told it's very good.
IMO, it's needed a good scene format, and a good character format.
*.md5 is proven to be great (so to get ride ofthe typical x issues) , it's very well supported by Blender(even supports pose mode output(no need to bake)!), Gmax, Max.
For scene, maybe collada. The support in Blender is starting to get interesting yet a bit basic still. I'm told Maya and XSI collada plugins are amazing, exporting every little feature.
Both formats are getting to be very much loved.
well, seing now a bit about exporters state...
collada's blender plugin... :
http://colladablender.illusoft.com/downloads.html
basicly, camera, lights, and main geometry features (materials, textures, normals info, uvmapping) What I dont know is if advanced materials like reflection, bump or specular maps are supported. Anyway, this would be giving already more than obj
The amazing XSI collada exporter :
looks like latest version, from october last yuear :
https://collada.org/public_forum/viewto ... 9f579dca43
mor info bout collada
collada.org
http://www.khronos.org/collada/
(specs)
Summarizing, looks like Blender's starting to have a nice support of collada, and XSI an amazing one.
yet though I'm doubtful about th efuture of it after reading certain collada's threads...
something about xsi 5.1 has included export for collada 1.4...BUT...support for xsi4, which is the one many of us do have as was when the price dropped crazily...is not gonna exist. No collada 1.4 support in xsi4. And there wont be, I have read.
So, users like us would only have the hope of blender, with collada, in case the engine adopts de much more advanced collada 1.4.
so, native support(of collada 1.4) in xsi 5.1, butno support in xsi4...curious...
Other option for scenery , is the evolved vrml : x3d. Included by default in Blender since several builds, looks like a very nice option, but neither have tested.
one
http://www.bitbucket.ca/~acheater/blender/
another
http://www.bitmanagement.de/products/bs ... er.en.html
Dunno the other but that above looks REALLY complete (even environment maps!)
Besides looks like blender has already one x3d plugin embeded in 2.4...
of course ,x3d plugins for other packages(max, etc)(curious thing, an standalone converter from Unreal Ed editor, towards x3d, very interesting...):
http://www.web3d.org/applications/tools ... anslators/
x3d editors:
http://www.web3d.org/applications/tools/authoring/