SUPREMACY ERRANDS - v1.6
If next version will support any type of vehicle control (as u mentioned before), your project will be one of the best ever made with engine.
Shooting is fun, but to be honest I'm all time waiting to see some vehicle abilities in your city XD
Keep up the good work.
PS I like your style. I for example talk too much and write too much (check out my old LOTR project when you find some free time), and you just say 2 lines in short about what is your game and then you release a stable and cool release. I like that.
Shooting is fun, but to be honest I'm all time waiting to see some vehicle abilities in your city XD
Keep up the good work.
PS I like your style. I for example talk too much and write too much (check out my old LOTR project when you find some free time), and you just say 2 lines in short about what is your game and then you release a stable and cool release. I like that.
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Hello.
Ok, Supremacy Errands v1.3 is out and can be downloaded from here.
Changes :
- I added a shadow to the player;
- Added some (non-drivable) cars;
- Added a 3rd Person Camera character;
- Added some (low-poly) trees;
- Started building another area of the map;
- New lightning ( only 1 light source(the sun) + lightmaps );
- New ambient sounds;
- Re-wrote the whole code (loads faster - I hope);
- Added a new welcome screen.
Bad news :
- It eats CPU ( at least at my computer );
- Only runs on monitors with a 1024 x 768 capable resolution;
- The main character is static (no walking animation yet, sorry);
That's it. Waiting for opinions.
Cheers.
Ok, Supremacy Errands v1.3 is out and can be downloaded from here.
Changes :
- I added a shadow to the player;
- Added some (non-drivable) cars;
- Added a 3rd Person Camera character;
- Added some (low-poly) trees;
- Started building another area of the map;
- New lightning ( only 1 light source(the sun) + lightmaps );
- New ambient sounds;
- Re-wrote the whole code (loads faster - I hope);
- Added a new welcome screen.
Bad news :
- It eats CPU ( at least at my computer );
- Only runs on monitors with a 1024 x 768 capable resolution;
- The main character is static (no walking animation yet, sorry);
That's it. Waiting for opinions.
Cheers.
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- Location: slovakia
doesn't run, gets stucked at loading, console says needed 108 123 ms to create triangleselectionocttree.......YEs, the acces to those tree structures is fast, but deleting or adding or loadin such structure is amazingly long. I think they are not the right solution for a few nodes, their are used for databases and so. I didn't get over 35%.
what is this thing...
Nice map !!!
To reduce the cpu usage (currently 100%) you should give Windows 1/1000 secs for its own needs...
Just place a Sleep(1); within the main loop...
This reduces the cpu usage to aproximatly 10% !!!
To reduce the cpu usage (currently 100%) you should give Windows 1/1000 secs for its own needs...
Just place a Sleep(1); within the main loop...
This reduces the cpu usage to aproximatly 10% !!!
while(!asleep) sheep++;
IrrExtensions:
http://abusoft.g0dsoft.com
try Stendhal a MORPG written in Java
IrrExtensions:
http://abusoft.g0dsoft.com
try Stendhal a MORPG written in Java
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Hi needforhint,
and thank you for your feedback.
About your problem, I get the following timing:
- 905ms for Oct TreeSceneNode
- 15855ms for OctTreeTriangleSelector
and then loads the game with no problem.
Did you tried waiting a little bit ? Try reading the Help file and see if you meet the system requirements.
And what do you mean by "stucked" ? Does it freezes you computer, or it just stops loading ( does the console says anything else after displaying the timing ) ? Can you close the game afterwards ? Does it slows down you PC ?
Did someone else got this problem ?
and thank you for your feedback.
About your problem, I get the following timing:
- 905ms for Oct TreeSceneNode
- 15855ms for OctTreeTriangleSelector
and then loads the game with no problem.
Did you tried waiting a little bit ? Try reading the Help file and see if you meet the system requirements.
And what do you mean by "stucked" ? Does it freezes you computer, or it just stops loading ( does the console says anything else after displaying the timing ) ? Can you close the game afterwards ? Does it slows down you PC ?
Did someone else got this problem ?
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- Joined: Wed Dec 14, 2005 10:08 pm
Hy Acki, and thank you for your feedback !
So the game do runs on other computers .
So the game do runs on other computers .
Thank you very much. And it's not even finished yet !Nice map !!!
Thanks for this advise, I'll do that !To reduce the cpu usage (currently 100%) you should give Windows 1/1000 secs for its own needs...
Just place a Sleep(1); within the main loop...
This reduces the cpu usage to aproximatly 10% !!!
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- Joined: Tue Aug 30, 2005 10:34 am
- Location: slovakia
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- Joined: Wed Dec 14, 2005 10:08 pm
Hello dawasw
needforhint,
Bye.
Well, it's not that I quit Newton, I just removed it from my project untill I can actually learn how to use it. I'm not even thinking of making a drivable car with Irrlicht alone.But actually too bad you quit using newton.
I think you should return to newton. But I guess you had some problems with vehicle physics.
Making car physics with irrlicht will be veeeery hard.
needforhint,
Too bad it doesn't run on your machine, I must find out what the cause is. Can you please send me your computer specs + other data like Service Pack installed, etc. That would be great.by "stucked " I mean I had to open the process manager with ctrl+alt+delete and drop it.
Bye.
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- Location: slovakia
On my system in runs verry fast, I thougt to decrease the rotation speed within the camera.xml file, because it's nearly to fast for me...
my system:
Intel Celeron 2.66GH
1GB DDR400 RAM
GeForce FX5200 (128MB)
W2Kpro (sp4)
Well, W2K uses lesser resources than XP and maybe GeForce is better than Radeon !?!?!
my system:
Intel Celeron 2.66GH
1GB DDR400 RAM
GeForce FX5200 (128MB)
W2Kpro (sp4)
Well, W2K uses lesser resources than XP and maybe GeForce is better than Radeon !?!?!
Last edited by Acki on Sun Jun 11, 2006 8:26 am, edited 1 time in total.
while(!asleep) sheep++;
IrrExtensions:
http://abusoft.g0dsoft.com
try Stendhal a MORPG written in Java
IrrExtensions:
http://abusoft.g0dsoft.com
try Stendhal a MORPG written in Java
-
- Posts: 326
- Joined: Wed Dec 14, 2005 10:08 pm
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- Posts: 326
- Joined: Wed Dec 14, 2005 10:08 pm
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- Posts: 322
- Joined: Tue Aug 30, 2005 10:34 am
- Location: slovakia