software rendering : GUI images without alpha not rendered

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tip
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software rendering : GUI images without alpha not rendered

Post by tip »

I seen that when using software rendering EDT_SOFTWARE2 (often used as a backup renderer when createDevice fails with direct3D or OpenGL), the images created with add IGUIEnvironment::addImage were not displayed when a alpha layer doesn't exist.

It prevents, for example to display a jpeg image, as it has no alpha layer.
The software drawing routine should consider the alpha layer white when it doesn't exist...
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