How to setup IDE?

If you are a new Irrlicht Engine user, and have a newbie-question, this is the forum for you. You may also post general programming questions here.
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Guest

How to setup IDE?

Post by Guest »

I am using Visual Studio .NET 7.0 as my IDE. I looked at the HelloWorld example but I'm confused since the tutorial uses Visual C++ as an IDE. How do I setup the header files and Irrlicht engine in my IDE?
thesmileman
Posts: 360
Joined: Tue Feb 10, 2004 2:20 am
Location: Lubbock, TX

Post by thesmileman »

I am not sure how familer your are with visual studio so let me give you a pretty in depth set up:


Create a new project by going to File > New > Project

Then choose Visual C++ projects > The select Win 32 console project and put a name and location at the bottom of the windows where it asks for it and click okay.

At the next window choose Application settings on the left. At this screen make sure console application is selected and click the Empty Project check box. Click finish.

Now click on Project > Properties This will open up a window with a #$*@!! load of settings. On the left click the C/C++ folder and then the general submenu under that. On the right it will say Additional Include Libraries Click in the black space to the right of it and the click on the "...". This will open another window. Click on the new folder icon at the top and then the new ",,," located the Irrlicht 0.5 folder and the include folder inside of that. Click okay several times.

Now back at the large properties window click on linker then the Input submenu. Now under additional dependences click on the "..." and type in Irrlicht.lib and click okay. Now the only thing you have to do is move the file from inside Irrlicht 0.5\lib\VisualStudio\Irrlicht.lib to your projects folder and also move the file from Irrlicht 0.5\bin\VisualStudio\Irrlicht.dll to your project folder.

Then you are set just create a file in your project and start off with the tutorials!

Enjoy, its a great engine!
DOA
Posts: 1
Joined: Sun Feb 22, 2004 8:41 pm

Post by DOA »

Thanks, that worked great! :)
Guest

Post by Guest »

You are more than welcome
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