I want to change the default camera behaviour. I want to use left and right keys for turning left and right respectively instead of strafe. How to go for it.
Kindly help
custom camera
Create a "normal" camera node (created with "addCameraSceneNode()", not "addCameraSceneNodeFPS()") and read input from the keyboard (left/right keys, or customized ones) to move the camera target, hence indirectly rotating the camera.
You won't have an easy time implementing this (getting correct target position for desired camera angle is gonna be a tough one) but I don't think there is another way to do it unless you want to edit the engine.
Good luck!
You won't have an easy time implementing this (getting correct target position for desired camera angle is gonna be a tough one) but I don't think there is another way to do it unless you want to edit the engine.
Good luck!
World of Ideas : an Irrlicht-powered versus fighting game