I tried to load a map of my own using q3map example. Everything loads fine, but my camera shows up far far away. In the beginning I thought I had done something wrong cause all I saw was the 100,100,100 gray background but after a while of moving my arrow keys I saw my level in the distance.
You most likely just need to change the line node->setPosition(core::vector3df(-1300,-144,-1249)); to node->setPosition(core::vector3df(0,0,0)); if that doesn't work to your liking, just play around w/ the numbers until its correct
The Robomaniac
Project Head / Lead Programmer Centaur Force
So anything you build in radiant is created at the origin? (0,0,0)
My camera is showing up facing left. Which value should I change to make it rotate 90 degrees clockwise?
3 last things:
1. How can I add wasd key movement?
2. How can I make the level quit by hitting esc ?
3. How can I add collision (I know, use the collision example) without including the triangle selector and drawing the triangles? I mean, which lines should I exclude. Itried only to add the collision but I got errors.