Silent Depth - persistent submarine online game
Silent Depth - persistent submarine online game
Dear all,
I just want to introduce my little project here: Silent Depth
Click here for a larger image!
It will be a game most comparable to Archimedean Dynasty (Schleichfahrt). Maybe you better know Aquanox, but my project will be less a shooter, but more a simulation, which will (later) include stations, trading and so on.
At the moment there is only a small demo, you can download here.
The next (development) step will be a multiplayer part and of course some improvements like joystick support and graphics and sound enhancement.
Thanks to bitplane, btw, as I use his grass node in my project.
Regards - Xaron
I just want to introduce my little project here: Silent Depth
Click here for a larger image!
It will be a game most comparable to Archimedean Dynasty (Schleichfahrt). Maybe you better know Aquanox, but my project will be less a shooter, but more a simulation, which will (later) include stations, trading and so on.
At the moment there is only a small demo, you can download here.
The next (development) step will be a multiplayer part and of course some improvements like joystick support and graphics and sound enhancement.
Thanks to bitplane, btw, as I use his grass node in my project.
Regards - Xaron
Last edited by Xaron on Tue Sep 26, 2006 12:33 pm, edited 5 times in total.
it looks great..
i love it!! i looking for a long time of that kind of game
in german:
sau geil man!! sowat such ick schon lang...
hammer.. also weiter forsch, forsch =)
ick freu mich schon wenns feddich is
one little bug in your inieditor... clear all elements if you add new one from another section =) but respect!!
i love it!! i looking for a long time of that kind of game
in german:
sau geil man!! sowat such ick schon lang...
hammer.. also weiter forsch, forsch =)
ick freu mich schon wenns feddich is
one little bug in your inieditor... clear all elements if you add new one from another section =) but respect!!
Last edited by sdi2000 on Fri Mar 03, 2006 1:04 pm, edited 1 time in total.
hey, i love aquanox!
your interface is damn cool! everything is nice but i may have some suggestions:
make the fog color a little bit more green and a little lighter, because its very dark and looks too blue (but maybe its just my monitor setting)
then you could increase the view-range or use a sky like aquanox (no real "sky" but you can see the water surface with sunflares and all that stuff) because otherwise you lose orientation quickly, with a sky you would know where the top and the bottom is.
you even got the particles in the water pretty cool!!
this sure is a nice project
your interface is damn cool! everything is nice but i may have some suggestions:
make the fog color a little bit more green and a little lighter, because its very dark and looks too blue (but maybe its just my monitor setting)
then you could increase the view-range or use a sky like aquanox (no real "sky" but you can see the water surface with sunflares and all that stuff) because otherwise you lose orientation quickly, with a sky you would know where the top and the bottom is.
you even got the particles in the water pretty cool!!
this sure is a nice project
looks very nice!
love the hud and mini-map and stuff.
i spotted an underwater daffodil down there, you might want to change the texture hehe. also, if you are using the heightmap for the grass colour, i think you should change the influence of the colour so the stuff at the bottom isn't so dark
looking forward to updates on this
love the hud and mini-map and stuff.
i spotted an underwater daffodil down there, you might want to change the texture hehe. also, if you are using the heightmap for the grass colour, i think you should change the influence of the colour so the stuff at the bottom isn't so dark
looking forward to updates on this
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