draw3DBox OpenGL vs. DirectX

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Gorgon Zola
Posts: 118
Joined: Thu Sep 18, 2003 10:05 pm
Location: switzerland

draw3DBox OpenGL vs. DirectX

Post by Gorgon Zola »

Hi

I have found a small discrepancy between OpenGL and DirectX draw3DBox.

the following is an opengl screenshot:
http://thomas.webtracker.ch/jahia/album ... opengl.jpg

and this is a directx screenshoot:
http://thomas.webtracker.ch/jahia/album ... irectx.jpg

notice the lines in the directx screenshoot going from every 3dBox to the position (0,0,0). Is this behaviour intended?

gorgon
niko
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Posts: 1759
Joined: Fri Aug 22, 2003 4:44 am
Location: Vienna, Austria
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Post by niko »

Yes, sorry, that's simply a bug. :)
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