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--------------------Configuration: Pong_v01 - Debug--------------------
Compiling source file(s)...
main.cpp
In file included from D:\Programme\MinGWStudio\Include\irrlicht\ITexture.h:9,
from D:\Programme\MinGWStudio\Include\irrlicht\SMaterial.h:9,
from D:\Programme\MinGWStudio\Include\irrlicht\IMeshBuffer.h:9,
from D:\Programme\MinGWStudio\Include\irrlicht\IMesh.h:9,
from D:\Programme\MinGWStudio\Include\irrlicht\IAnimatedMesh.h:9,
from D:\Programme\MinGWStudio\Include\irrlicht\irrlicht.h:39,
from main.cpp:5:
D:\Programme\MinGWStudio\Include\irrlicht\IImage.h:38: error: comma at end of
enumerator list
In file included from D:\Programme\MinGWStudio\Include\irrlicht\SMaterial.h:9,
from D:\Programme\MinGWStudio\Include\irrlicht\IMeshBuffer.h:9,
from D:\Programme\MinGWStudio\Include\irrlicht\IMesh.h:9,
from D:\Programme\MinGWStudio\Include\irrlicht\IAnimatedMesh.h:9,
from D:\Programme\MinGWStudio\Include\irrlicht\irrlicht.h:39,
from main.cpp:5:
D:\Programme\MinGWStudio\Include\irrlicht\ITexture.h:63: error: comma at end of
enumerator list
In file included from D:\Programme\MinGWStudio\Include\irrlicht\IMeshBuffer.h:9,
from D:\Programme\MinGWStudio\Include\irrlicht\IMesh.h:9,
from D:\Programme\MinGWStudio\Include\irrlicht\IAnimatedMesh.h:9,
from D:\Programme\MinGWStudio\Include\irrlicht\irrlicht.h:39,
from main.cpp:5:
D:\Programme\MinGWStudio\Include\irrlicht\SMaterial.h:188: error: ISO C++
prohibits anonymous structs
In file included from D:\Programme\MinGWStudio\Include\irrlicht\IMeshBuffer.h:9,
from D:\Programme\MinGWStudio\Include\irrlicht\IMesh.h:9,
from D:\Programme\MinGWStudio\Include\irrlicht\IAnimatedMesh.h:9,
from D:\Programme\MinGWStudio\Include\irrlicht\irrlicht.h:39,
from main.cpp:5:
D:\Programme\MinGWStudio\Include\irrlicht\SMaterial.h:229: error: ISO C++
prohibits anonymous structs
In file included from D:\Programme\MinGWStudio\Include\irrlicht\IMeshBuffer.h:9,
from D:\Programme\MinGWStudio\Include\irrlicht\IMesh.h:9,
from D:\Programme\MinGWStudio\Include\irrlicht\IAnimatedMesh.h:9,
from D:\Programme\MinGWStudio\Include\irrlicht\irrlicht.h:39,
from main.cpp:5:
D:\Programme\MinGWStudio\Include\irrlicht\SMaterial.h: In constructor `
irr::video::SMaterial::SMaterial()':
D:\Programme\MinGWStudio\Include\irrlicht\SMaterial.h:187: warning: `
irr::video::SMaterial::<anonymous union>::<anonymous struct>::Texture2' will
be initialized after
D:\Programme\MinGWStudio\Include\irrlicht\SMaterial.h:156: warning: `
irr::video::E_MATERIAL_TYPE irr::video::SMaterial::MaterialType'
D:\Programme\MinGWStudio\Include\irrlicht\SMaterial.h:217: warning: `
irr::video::SMaterial::<anonymous union>::<anonymous
struct>::BackfaceCulling' will be initialized after
D:\Programme\MinGWStudio\Include\irrlicht\SMaterial.h:204: warning: `bool
irr::video::SMaterial::<anonymous union>::<anonymous struct>::GouraudShading
'
D:\Programme\MinGWStudio\Include\irrlicht\SMaterial.h:204: warning: `
irr::video::SMaterial::<anonymous union>::<anonymous struct>::GouraudShading
' will be initialized after
D:\Programme\MinGWStudio\Include\irrlicht\SMaterial.h:176: warning: `f32
irr::video::SMaterial::Shininess'
In file included from D:\Programme\MinGWStudio\Include\irrlicht\IAnimatedMesh.h:10,
from D:\Programme\MinGWStudio\Include\irrlicht\irrlicht.h:39,
from main.cpp:5:
D:\Programme\MinGWStudio\Include\irrlicht\matrix4.h: At global scope:
D:\Programme\MinGWStudio\Include\irrlicht\matrix4.h:58: error: extra
qualification `irr::core::matrix4::' on member `getTranslation' ignored
D:\Programme\MinGWStudio\Include\irrlicht\matrix4.h: In member function `
irr::core::vector3df irr::core::matrix4::getRotationDegrees() const':
D:\Programme\MinGWStudio\Include\irrlicht\matrix4.h:302: warning: unused
variable `f32 D'
In file included from D:\Programme\MinGWStudio\Include\irrlicht\IAnimatedMeshSceneNode.h:8,
from D:\Programme\MinGWStudio\Include\irrlicht\irrlicht.h:43,
from main.cpp:5:
D:\Programme\MinGWStudio\Include\irrlicht\ISceneNode.h: In constructor `
irr::scene::ISceneNode::ISceneNode(irr::scene::ISceneNode*,
irr::scene::ISceneManager*, int, const irr::core::vector3df&, const
irr::core::vector3df&, const irr::core::vector3df&)':
D:\Programme\MinGWStudio\Include\irrlicht\ISceneNode.h:542: warning: `
irr::scene::ISceneNode::IsVisible' will be initialized after
D:\Programme\MinGWStudio\Include\irrlicht\ISceneNode.h:527: warning: `s32
irr::scene::ISceneNode::ID'
D:\Programme\MinGWStudio\Include\irrlicht\ISceneNode.h:527: warning: `
irr::scene::ISceneNode::ID' will be initialized after
D:\Programme\MinGWStudio\Include\irrlicht\ISceneNode.h:518: warning: `
irr::scene::ISceneNode*irr::scene::ISceneNode::Parent'
D:\Programme\MinGWStudio\Include\irrlicht\ISceneNode.h:539: warning: `
irr::scene::ISceneNode::DebugDataVisible' will be initialized after
D:\Programme\MinGWStudio\Include\irrlicht\ISceneNode.h:533: warning: `
irr::scene::ITriangleSelector*irr::scene::ISceneNode::TriangleSelector'
D:\Programme\MinGWStudio\Include\irrlicht\ISceneNode.h:533: warning: `
irr::scene::ISceneNode::TriangleSelector' will be initialized after
D:\Programme\MinGWStudio\Include\irrlicht\ISceneNode.h:509: warning: `
irr::core::vector3df irr::scene::ISceneNode::RelativeTranslation'
D:\Programme\MinGWStudio\Include\irrlicht\irrString.h: In constructor `
irr::core::string<T>::string() [with T = wchar_t]':
D:\Programme\MinGWStudio\Include\irrlicht\ISceneNode.h:44: instantiated from here
D:\Programme\MinGWStudio\Include\irrlicht\irrString.h:444: warning: `
irr::core::string<wchar_t>::used' will be initialized after
D:\Programme\MinGWStudio\Include\irrlicht\irrString.h:442: warning: `
wchar_t*irr::core::string<wchar_t>::array'
In file included from D:\Programme\MinGWStudio\Include\irrlicht\ICameraSceneNode.h:10,
from D:\Programme\MinGWStudio\Include\irrlicht\irrlicht.h:45,
from main.cpp:5:
D:\Programme\MinGWStudio\Include\irrlicht\IEventReceiver.h: At global scope:
D:\Programme\MinGWStudio\Include\irrlicht\IEventReceiver.h:57: error: comma at
end of enumerator list
D:\Programme\MinGWStudio\Include\irrlicht\IEventReceiver.h:118: error: comma at
end of enumerator list
In file included from D:\Programme\MinGWStudio\Include\irrlicht\IGUIButton.h:8,
from D:\Programme\MinGWStudio\Include\irrlicht\irrlicht.h:50,
from main.cpp:5:
D:\Programme\MinGWStudio\Include\irrlicht\IGUIElement.h: In constructor `
irr::gui::IGUIElement::IGUIElement(irr::gui::IGUIEnvironment*,
irr::gui::IGUIElement*, int, irr::core::rect<s32>)':
D:\Programme\MinGWStudio\Include\irrlicht\IGUIElement.h:344: warning: `
irr::gui::IGUIElement::Environment' will be initialized after
D:\Programme\MinGWStudio\Include\irrlicht\IGUIElement.h:332: warning: `bool
irr::gui::IGUIElement::IsVisible'
D:\Programme\MinGWStudio\Include\irrlicht\IGUIElement.h:335: warning: `
irr::gui::IGUIElement::IsEnabled' will be initialized after
D:\Programme\MinGWStudio\Include\irrlicht\IGUIElement.h:320: warning: `
irr::gui::IGUIElement*irr::gui::IGUIElement::Parent'
In file included from D:\Programme\MinGWStudio\Include\irrlicht\irrlicht.h:63,
from main.cpp:5:
D:\Programme\MinGWStudio\Include\irrlicht\IGUISkin.h: At global scope:
D:\Programme\MinGWStudio\Include\irrlicht\IGUISkin.h:23: error: comma at end of
enumerator list
In file included from D:\Programme\MinGWStudio\Include\irrlicht\irrlicht.h:106,
from main.cpp:5:
D:\Programme\MinGWStudio\Include\irrlicht\array.h: In constructor `
irr::core::array<T>::array() [with T = irr::scene::IMesh*]':
D:\Programme\MinGWStudio\Include\irrlicht\SAnimatedMesh.h:20: instantiated from here
D:\Programme\MinGWStudio\Include\irrlicht\array.h:401: warning: `
irr::core::array<irr::scene::IMesh*>::used' will be initialized after
D:\Programme\MinGWStudio\Include\irrlicht\array.h:400: warning: `u32
irr::core::array<irr::scene::IMesh*>::allocated'
In file included from D:\Programme\MinGWStudio\Include\irrlicht\irrlicht.h:109,
from main.cpp:5:
D:\Programme\MinGWStudio\Include\irrlicht\array.h: In constructor `
irr::core::array<T>::array() [with T = irr::scene::IMeshBuffer*]':
D:\Programme\MinGWStudio\Include\irrlicht\SMesh.h:20: instantiated from here
D:\Programme\MinGWStudio\Include\irrlicht\array.h:401: warning: `
irr::core::array<irr::scene::IMeshBuffer*>::used' will be initialized after
D:\Programme\MinGWStudio\Include\irrlicht\array.h:400: warning: `u32
irr::core::array<irr::scene::IMeshBuffer*>::allocated'
In file included from D:\Programme\MinGWStudio\Include\irrlicht\irrlicht.h:110,
from main.cpp:5:
D:\Programme\MinGWStudio\Include\irrlicht\array.h: In constructor `
irr::core::array<T>::array() [with T = irr::video::S3DVertex]':
D:\Programme\MinGWStudio\Include\irrlicht\SMeshBuffer.h:20: instantiated from here
D:\Programme\MinGWStudio\Include\irrlicht\array.h:401: warning: `
irr::core::array<irr::video::S3DVertex>::used' will be initialized after
D:\Programme\MinGWStudio\Include\irrlicht\array.h:400: warning: `u32
irr::core::array<irr::video::S3DVertex>::allocated'
D:\Programme\MinGWStudio\Include\irrlicht\array.h: In constructor `
irr::core::array<T>::array() [with T = u16]':
D:\Programme\MinGWStudio\Include\irrlicht\SMeshBuffer.h:20: instantiated from here
D:\Programme\MinGWStudio\Include\irrlicht\array.h:401: warning: `
irr::core::array<u16>::used' will be initialized after
D:\Programme\MinGWStudio\Include\irrlicht\array.h:400: warning: `u32
irr::core::array<u16>::allocated'
In file included from D:\Programme\MinGWStudio\Include\irrlicht\irrlicht.h:111,
from main.cpp:5:
D:\Programme\MinGWStudio\Include\irrlicht\array.h: In constructor `
irr::core::array<T>::array() [with T = irr::video::S3DVertex2TCoords]':
D:\Programme\MinGWStudio\Include\irrlicht\SMeshBufferLightMap.h:20: instantiated from here
D:\Programme\MinGWStudio\Include\irrlicht\array.h:401: warning: `
irr::core::array<irr::video::S3DVertex2TCoords>::used' will be initialized
after
D:\Programme\MinGWStudio\Include\irrlicht\array.h:400: warning: `u32
irr::core::array<irr::video::S3DVertex2TCoords>::allocated'
main.cpp: In function `int main(int, char**)':
main.cpp:33: warning: unused parameter `int argc'
main.cpp:33: warning: unused parameter `char**argv'
Pong_v01.exe - 14 error(s), 33 warning(s)