I am using the Hello World tutorial, and changed only one line of code:
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IAnimatedMesh* mesh = smgr->getMesh("../../conquest/chess.3DS");When I run the app, however, I get the Windows Critical Error. Placing a debug point, and stepping through it, I get this at the line specified above:
"Unhandled exception at 0x100555a8 in HelloWorld.exe: 0xC0000005: Access violation reading location 0x00000000."
Any ideas on what might have gone wrong?
Thanks in advance,
Will
