
What my main focus for this project is, is to try and move away from a reliance on Irrlicht for doing things that games companies would like me to be able to do myself, such as collision detection etc. So it's just gonna be a simple and hopefully quick game to try and learn and implement those sorts of things. I havn't got much so far but i thought i'd start up a thread anyway!
Here's the website for the game: http://javierpickle.googlepages.com/battleheartgame
and here's 2 current screenshots:
I plan to have at least two modes of play, one where you shoot at other ships with a cannon and another where you shoot at pirates and wenches etc, probably not with a cannon, some piratey hand held weapon like an old pistol or rifle.
Download v0.6 (10mb) (last updated 5/6/08)
There are 2 versions of the game now. One runs off DirectX 9 and the other off OpenGL, so if the DX9 one crashes, try then OGL one and that should tell us whether the problem is DX9 being installed/broken or not. Also, if it closes without warning then you can check the log.txt file for a description of why it closed which of course you can post here to let me know! If the program crashes and says it's done an illegal operation then before clicking anything on the popup about sending error reports, Alt-Tab to the Command Prompt window and tell me what the last thing says.

