DirectXEMT_LIGHTMAP_LIGHTING_M2 and EMT_LIGHTMAP_LIGHTING_M4
DirectXEMT_LIGHTMAP_LIGHTING_M2 and EMT_LIGHTMAP_LIGHTING_M4
Both EMT_LIGHTMAP_LIGHTING_M2 and EMT_LIGHTMAP_LIGHTING_M4 dont have any difference to EMT_LIGHTMAP_LIGHTING under DirectX!(they are supposed to make the model look brighter) Works well with OpenGL