VC++ Expresss & Quake 2 questions...

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RustyNail
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VC++ Expresss & Quake 2 questions...

Post by RustyNail »

Okay....
I know this is a Irrlicht forum and all, but everywhere else ppl are vewy vewy unhelpful...

I, as some people know, have recently gotten rid of VS6 and have switched to VC++ Express. And now I want to go back to Quake 2 Modding, but, When I try to compile the Q2 3.21 source code, I get 3021+ warnings & CTF, Quake2, & both teh OGL and Software renderers refuse to compile...
I managed to get ref_gl to compile after Installing the August2006 DX9 SDK, but I do not see why it is really needed, since VC++ 6 needed no additional external libs/includes...
So, does anyone here use VC++ Express for Q2 coding, and if so what steps are required to make it work? Or should I post more details?
I have recently discovered that both the Flu and my Algebra teacher have exact the same effect on my health: it quickly degrades.
Anteater
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Post by Anteater »

I've never gotten Quake II to compile in VC Express. Quake III compiles quite nicely though :D
RustyNail
Posts: 168
Joined: Fri Jun 02, 2006 1:49 pm
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Post by RustyNail »

hmmm.....
I don't know....
After installing the August2006DX9 SDK, ref_gl Compiled only with 35 warnings....
game compiled without any problems, except 1000+ warnings...
ref_soft compiled with only 18 warnings, a huge improvement over VC++6 (wouldn't compile, 100+ errors)
ctf compiled with 159 warnings....
quake2 had one error : "Error 488 fatal error RC1015: cannot open include file 'afxres.h'. f:\ProgrammingLibs\quake2-3.21\win32\q2.rc 10" & 487 warnings....
might be because Express does not support Resource stuffs....
And QIII - I HATE it.... Has no really story & no real sp... only for mp, and I don't like mp....
8)
I have recently discovered that both the Flu and my Algebra teacher have exact the same effect on my health: it quickly degrades.
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