Tomb raider project promotional demo*need help with c++abit*

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a_haouchar
Posts: 97
Joined: Sat Oct 14, 2006 10:51 am
Location: Australia,melbourne

Tomb raider project promotional demo*need help with c++abit*

Post by a_haouchar »

Hello can someone please help me JUST A BIT with c++ on irrlicht please,im soo confused with it, Even someone new can help me,im stupid

their is my small project that im using with 3d max.

PLEASE,this project will take long and i hope someone on thse forums can asisist to help me understand game programing and irrlicht.

A freaky forest that is very low detailed with high polygoned trees.

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hidden lost school(its looks very bad since its birds eye view,all the bad detail will be gone since you in the level)
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edit: their is a mountain and another bit i took out of the screensohts,doesnt fit in the screenshots. Looks ulgy. These are pre-rendered since the perspective few looks very unstable.

edit again: here is most of the level,still abit more has been taken out.

Ass you can see their is the crappy mountain and the forest and the underground school,still not finished.
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Actually this demo will be a promtional demo for tombraiderforums, Once i get enough people on this then i get into the real game hint hint sequel to one of the unfinished games. Really love tomb raider series.
noreg
Posts: 158
Joined: Fri Jun 23, 2006 6:01 pm
Location: continental europe

Post by noreg »

Your screenshots do indeed show work which needs to be improved. But why don't you state what kind of help you exactly need? Maybe you want to post a link to the respective thread at the Tombraider- Forum.

cheers, noreg
rogerborg
Admin
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Location: Scotland - gonnae no slag aff mah Engleesh
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Post by rogerborg »

Tsk, noreg, all he's asking for is a little help to do 95% of the graphics and 100% of the code. Why so negative?
belfegor
Posts: 383
Joined: Mon Sep 18, 2006 7:22 pm
Location: Serbia

Post by belfegor »

sorry but those trees doesnt look good.You should make far better trees.
do you have screenshot of the player model?
Small FPS demo made using Irrlicht&NewtonDEMO
InfoHERE
Its at very early stage but i think im crazy enough to finish it all alone.
a_haouchar
Posts: 97
Joined: Sat Oct 14, 2006 10:51 am
Location: Australia,melbourne

Post by a_haouchar »

lool i dont care about the modeling now,i just need help with the programin im soo confused at the moment, i just finished exams so i have more time now.

btw i like the comments and the trees umm i still dont know how to use 3ds max properly, If i make leaves they be too polygoned goes really slow(need another option) and trees is hard.

but i just need help with c++ for just abit, not actually do the work.

edit: i dont want to show any work at trf for just one reason.
a_haouchar
Posts: 97
Joined: Sat Oct 14, 2006 10:51 am
Location: Australia,melbourne

Post by a_haouchar »

heres something on working on well but im having problems with noise and the drop down but im fixing that now:)
http://www.filelodge.com/files/hdd2/10202/BLueWorld.avi
belfegor
Posts: 383
Joined: Mon Sep 18, 2006 7:22 pm
Location: Serbia

Post by belfegor »

For the laves in MAX use plane(2-triangles) apply leaves+trunk texture and you can use alpha transparency.I dont think that trees are dificult to model.
Small FPS demo made using Irrlicht&NewtonDEMO
InfoHERE
Its at very early stage but i think im crazy enough to finish it all alone.
JP
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Joined: Tue Sep 13, 2005 2:56 pm
Location: UK
Contact:

Post by JP »

It seems like you're jumping into a game project a bit too soon. You don't know C++, you don't know modelling... It would be better to spend some time learning one or the other, or both, before starting the project because otherwise you're not going to get anywhere. To learn C++ you can't really just learn it on the go, unless you have lots of experience with another similar language.

So you'd be best off finding some simple C++ tutorials and then once you've got to grips with that you can start trying out the Irrlicht tutorials.
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CodeDog
Posts: 106
Joined: Sat Oct 07, 2006 8:00 pm
Location: CA. USA
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Post by CodeDog »

Post the code you have so far in the beginners forum and then ask specific questions and we can be of more help.
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