Forming a definitive tools guide for irrlicht

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Midnight
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Forming a definitive tools guide for irrlicht

Post by Midnight »

Ok I've been testing a lot lately with 3D functions and systems.

I'm having problems left and right concerning models and animations.

Not just that but what tools I'll be using.

I would like to form a list of FREEWARE - COMMERCIAL USE - COMPLETE tools.

I'm asking those who know the licenses for things like blender.

1. Modeling Apps - Blender
2. Mapping Apps - GTK Radiant, Blender, Irr Internal (terrain node)
3. Sound Engines - openAL, Irrklang
4. Networking Engines - I found one on source forge "not sure about license" I'll be writing my own I think
5. Physics Engines - ODE (not for console)
6. Documentation Software - openoffice
7. Imaging Software - gimp

These are all the FREEWARE - COMMERCIAL USE - COMPLETE tools I know of off hand please when posting include a brief description of the licence. (optional if totally free/commercial use)

There is no reason why we shouldn't share this knowledge collectively and save ourselves and others the time of searching for this information.

The goal in mind is not to obscure users from reading the licences but to direct them to the right place to do so without forcing people to search each and every licence on the internet.

I hope I'm not alone in this adventure. thank you in advance. 8)

EDIT:: I'll keep adding to the list until it reaches a point to place it in howto.
Last edited by Midnight on Sat Dec 09, 2006 3:29 am, edited 2 times in total.
TheC
Posts: 93
Joined: Fri May 05, 2006 7:50 am

Post by TheC »

Removed due to my stupidity :D
Last edited by TheC on Sun Dec 10, 2006 4:46 am, edited 1 time in total.
bgsteffens
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Post by bgsteffens »

OpenOffice - For documentation or readme files
Gimp - Image editing
Midnight
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Location: Wonderland

Post by Midnight »

@TheC

no commercial products... Commercial USE! ONLY 100% FREEEEEE!!!

READ MAN!!


We already have a list of tools this is a list of free for commercial use tools only please. thank you.
ChrisC
Posts: 37
Joined: Sun Dec 03, 2006 6:47 am

Post by ChrisC »

I've has some nice results with bullet physics,
mesh collisions are more mature than ODE,
ODE maybe has the edge on joints tho...

[EDITED] for word wrap!!!
Last edited by ChrisC on Sun Dec 10, 2006 6:32 pm, edited 1 time in total.
TheC
Posts: 93
Joined: Fri May 05, 2006 7:50 am

Post by TheC »

Hey,

I misread " FREEWARE - COMMERCIAL USE - COMPLETE" thinking you wanted the tools divided.
vermeer
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Post by vermeer »

I'll edit post some nice additions (ie: modelling(in what is modelling only): Wings, but there are quite more 'free to use tools with comercial use allowed' , which I am understanding is what you'd like to be here. )
Finally making games again!
http://www.konekogames.com
JPulham
Posts: 320
Joined: Sat Nov 19, 2005 12:06 pm

Post by JPulham »

Netwroking : HawkNL or RakNet.
HTTP : custom... I hate having 500 drivers packed with my game :D
Level Editing: DeleD
Animating : Misfit 3D (for now)
pushpork
Midnight
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Location: Wonderland

Post by Midnight »

you guys don't get it.

raknet is not free.. not for commercial use.

... :evil:
jAyTeA
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Location: Hattorf am Harz, Germany

Post by jAyTeA »

Then:
Networking: ENet ( http://enet.cubik.org/ )
RapchikProgrammer
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Joined: Fri Dec 24, 2004 6:37 pm

Post by RapchikProgrammer »

Its amazing to see that the post has 9 replies and no one mentioned newton physics!
sudi
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Post by sudi »

because newton isn't free for commercial use
We're programmers. Programmers are, in their hearts, architects, and the first thing they want to do when they get to a site is to bulldoze the place flat and build something grand. We're not excited by renovation:tinkering,improving,planting flower beds.
Saturn
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Post by Saturn »

Newton is free for commercial use.
xtheagonyscenex
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Post by xtheagonyscenex »

tokakmak physics....free commercial or not
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Midnight
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Joined: Fri Jul 02, 2004 2:37 pm
Location: Wonderland

Post by Midnight »

I posted this in the correct forum thanks for informing me an obviously active on a daily basis member for 2 years running.

I was going to put a single post complete list of what information I had gathered from the "help section" as in help me form a list.

but whatever. :roll:

EDIT:: oh btw thanks everyone we're really getting somewhere now.

I just realised the name of the thread must be throwing everyone off.
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