Im probably getting annoying but...

If you are a new Irrlicht Engine user, and have a newbie-question, this is the forum for you. You may also post general programming questions here.
Zar
Posts: 29
Joined: Mon Aug 07, 2006 4:46 pm
Location: Brazil

Post by Zar »

Here is the link for DirectX.DevPak 9.0c

http://www.g-productions.net/page.php?id=23

Using DEV-C++ your final Irrlicht dll should reach 16Mb. I have tried to turn off debug mode to get a smaller file without success, but the point is that it will work.

Or you can download a compiled file provided by garrittg. He says it is untested, but it works like a charm.

http://www.gprogs.com/gg.Irrlicht/IrrDX_v1_1.zip

See this topics on how to setup the DEV-C++ to compile Irrlicht engine and to use the DirectX version:

http://irrlicht.sourceforge.net/phpBB2/ ... torder=asc

I suggest you read all post in that topic.

my 2 cents
hybrid
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Location: Oldenburg(Oldb), Germany
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Post by hybrid »

My Irrlicht.dll is 4.23 MB (with dev-cpp and DirectX using a manually stripped Makefile.win, though the settings should be accessible from the IDE as well).
Zar
Posts: 29
Joined: Mon Aug 07, 2006 4:46 pm
Location: Brazil

Post by Zar »

hybrid,

I've found the solution on this link:

http://student.kuleuven.be/~m0216922/CG/codebase.html

I turned off all optimization and added "-s" to the linker.

Now my Irrlicht.dll has only 2.5 Mb with DirectX. The dll works like a charm :D
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