Here is the link for DirectX.DevPak 9.0c
http://www.g-productions.net/page.php?id=23
Using DEV-C++ your final Irrlicht dll should reach 16Mb. I have tried to turn off debug mode to get a smaller file without success, but the point is that it will work.
Or you can download a compiled file provided by garrittg. He says it is untested, but it works like a charm.
http://www.gprogs.com/gg.Irrlicht/IrrDX_v1_1.zip
See this topics on how to setup the DEV-C++ to compile Irrlicht engine and to use the DirectX version:
http://irrlicht.sourceforge.net/phpBB2/ ... torder=asc
I suggest you read all post in that topic.
my 2 cents
Im probably getting annoying but...
hybrid,
I've found the solution on this link:
http://student.kuleuven.be/~m0216922/CG/codebase.html
I turned off all optimization and added "-s" to the linker.
Now my Irrlicht.dll has only 2.5 Mb with DirectX. The dll works like a charm
I've found the solution on this link:
http://student.kuleuven.be/~m0216922/CG/codebase.html
I turned off all optimization and added "-s" to the linker.
Now my Irrlicht.dll has only 2.5 Mb with DirectX. The dll works like a charm