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Posted: Sat Dec 20, 2008 4:02 pm
by Virion
Lonesome Ducky wrote:Thanks! I just wish I could get a better sound for the spikes.
Nun screaming horribly for help?
![Laughing :lol:](./images/smilies/icon_lol.gif)
Posted: Sat Dec 20, 2008 4:18 pm
by Dark_Kilauea
If you shoot at a really low angle and get really fast, there is a glitch
hmm... yea. You may want to put in friction.
![Wink ;)](./images/smilies/icon_wink.gif)
Posted: Sat Dec 20, 2008 4:59 pm
by Lonesome Ducky
Virion wrote:Lonesome Ducky wrote:Thanks! I just wish I could get a better sound for the spikes.
Nun screaming horribly for help?
![Laughing :lol:](./images/smilies/icon_lol.gif)
Ooh yeah, happen to know where I could get that?
Dark_Kilauea wrote:If you shoot at a really low angle and get really fast, there is a glitch
hmm... yea. You may want to put in friction.
![Wink ;)](./images/smilies/icon_wink.gif)
Yeah, this is basically a work in progress, I've got a lot more things I want to add. Thanks for the suggestion!
Posted: Sat Dec 20, 2008 6:25 pm
by maroxe
can we have access to source code pls?
Posted: Sat Dec 20, 2008 7:10 pm
by Virion
Lonesome Ducky wrote:
Ooh yeah, happen to know where I could get that?
I think it would be really funny if you record your own screaming sound and edit a bit. I'm sure people will like it.
![Laughing :lol:](./images/smilies/icon_lol.gif)
Posted: Sat Dec 20, 2008 7:11 pm
by Virion
Posted: Sat Dec 20, 2008 7:45 pm
by Lonesome Ducky
maroxe wrote:can we have access to source code pls?
Yep, just let me make it look pretty. I'll have it up in a minute. An to virion, good idea
![Very Happy :D](./images/smilies/icon_biggrin.gif)
Posted: Fri Feb 20, 2009 2:52 am
by Lonesome Ducky
I'm planning on releasing the source code to Nun Chuck but I can't host it, is anyone willing to direct me towards a good host? It's about 14 mb.
Posted: Fri Feb 20, 2009 1:07 pm
by DeM0nFiRe
Have you already tried Box.net? You have to register, but you get 1GB free storage.
I tried this out, by the way, it's pretty funny. Also, you should set some bounds on when the nun will bounce as opposed to slide. Towards the end of a run the nun kinda spazes out.
Posted: Fri Feb 20, 2009 3:15 pm
by wITTus
Lonesome Ducky wrote:I'm planning on releasing the source code to Nun Chuck but I can't host it, is anyone willing to direct me towards a good host? It's about 14 mb.
Hm... rapidshare?
![Wink :wink:](./images/smilies/icon_wink.gif)
Posted: Fri Feb 20, 2009 3:55 pm
by afecelis
This is great!!!
![Very Happy :D](./images/smilies/icon_biggrin.gif)
It really made me ROTFL my a.... off!
Love the nun, the sounds, the physics. Very refreshing, great job lonesome Ducky.
regards,
Alvaro
Edit: about hosting the src, zip it in a file and upload it to zshare:
http://www.zshare.net/
Posted: Sat Feb 21, 2009 3:30 am
by Lonesome Ducky
DeM0nFiRe wrote:Have you already tried Box.net? You have to register, but you get 1GB free storage.
I tried this out, by the way, it's pretty funny. Also, you should set some bounds on when the nun will bounce as opposed to slide. Towards the end of a run the nun kinda spazes out.
Yeah, there is still a lot of room for improvement and hopefully I'll find the time to finish it up.
Thanks afecelis
I got the zip under 10 mb so I can now host it myself, here is the link:
http://lonesomeducky.googlepages.com/NunChuckSource.zip
Posted: Sat Feb 21, 2009 9:18 am
by psychophoniac
my highscore was 3400, or something...
a bug occured here: when i didn't change the angle of 1.000000000, and shot with perfectly 100% (the barrow was filled complete), it kept on 100%, and did not change on a new shot, i just had to press fire again to shoot with full power
this game is nice, reminds me on the yeti games
![Razz :P](./images/smilies/icon_razz.gif)
great work. you should have entered the irrlicht in motion competition with this
![Wink ;)](./images/smilies/icon_wink.gif)
Posted: Sat Feb 21, 2009 12:44 pm
by shadowslair
WOW! 8279 at 6-th try....
I got the full barrow bug too...
Posted: Sat Feb 21, 2009 4:10 pm
by Lonesome Ducky
I honestly thought about entering the competition, but I decided it wouldn't be fair because I had 2 months prior to work on it. Thanks for all the positive comments guys!