Nun Chuck!
-
- Competition winner
- Posts: 1123
- Joined: Sun Jun 10, 2007 11:14 pm
Nun Chuck!
Behold my first game in Irrlicht, Nun Chuck!
The objective in the game is to shoot the nun as far as you can. Hitting trampolines and explosives will get your farther, but spikes will stop you instantly. Highscores aren't working yet, but they will be soon.
Controls:
Up & Down: Change launch angle
Space: Launch
Left & Right: Scroll Camera
R: Recenter Camera
C: Change Camera View
Download it from http://lonesomeducky.googlepages.com/NunChuck.zip
Please tell me what you think!
The objective in the game is to shoot the nun as far as you can. Hitting trampolines and explosives will get your farther, but spikes will stop you instantly. Highscores aren't working yet, but they will be soon.
Controls:
Up & Down: Change launch angle
Space: Launch
Left & Right: Scroll Camera
R: Recenter Camera
C: Change Camera View
Download it from http://lonesomeducky.googlepages.com/NunChuck.zip
Please tell me what you think!
Oh no, not another one of those games!
Ok review time, not bad! 5/5,
If I had to make some nagging comments purely for the sake of criticism I would say:
- Try to make the ninja appear on the crossbow thing before he launches.
- Some lighting, although it still looks very nice either way (Might look worse with lighting, who knows?)
- Tweak the particle emmitter, would look nicer if it was coming out of his behind rather than his head.
- Oh holy **** is that a Nun!? Oh Nun Chuck... hahaha wonderful.
- When the Nun slows to the ground, if she doesn't hit anything like spikes, etc, it acts a bit funny, jumps a bit too much and rotates in all directions. Adding some kind of epsilon to the minimum jump height or something might help, increase it by a cm or 2.
Cheers, oh yeah, simple drop shadow or something under the nun would look nice, specially because it makes it easier to judge for the viewer how far she is from the ground.
Ok review time, not bad! 5/5,
If I had to make some nagging comments purely for the sake of criticism I would say:
- Try to make the ninja appear on the crossbow thing before he launches.
- Some lighting, although it still looks very nice either way (Might look worse with lighting, who knows?)
- Tweak the particle emmitter, would look nicer if it was coming out of his behind rather than his head.
- Oh holy **** is that a Nun!? Oh Nun Chuck... hahaha wonderful.
- When the Nun slows to the ground, if she doesn't hit anything like spikes, etc, it acts a bit funny, jumps a bit too much and rotates in all directions. Adding some kind of epsilon to the minimum jump height or something might help, increase it by a cm or 2.
Cheers, oh yeah, simple drop shadow or something under the nun would look nice, specially because it makes it easier to judge for the viewer how far she is from the ground.
ShadowMapping for Irrlicht!: Get it here
Need help? Come on the IRC!: #irrlicht on irc://irc.freenode.net
Need help? Come on the IRC!: #irrlicht on irc://irc.freenode.net
-
- Posts: 153
- Joined: Mon Mar 03, 2008 8:42 am
- Location: Suceava - Romania
- Contact:
-
- Posts: 368
- Joined: Tue Aug 21, 2007 1:43 am
- Location: The Middle of Nowhere
Fun!!
Best distance so far: 4178
Best distance so far: 4178
My company: http://www.kloena.com
My blog: http://www.zhieng.com
My co-working space: http://www.deskspace.info
My blog: http://www.zhieng.com
My co-working space: http://www.deskspace.info
5179...
umh, good game, but is too easy do high distances ^^'
and, will you release the source code?
umh, good game, but is too easy do high distances ^^'
and, will you release the source code?
CPU: AMD PHENOMII X6 1090T BE 3,2GHZ
RAM : OCZ 8GB 2*4GB DDR3 LOW VOLTAGE 1333
VGA: GeForce GTX680 2GB
HD : 500GB + 500GB + 2x1TB Raid Edition + 500GB External
Motherboard: ASUS CROSSHAIR FORMULA 4 890FX AM3
PSU: Corsair 750W
CPU Cooling: Katana 2
RAM : OCZ 8GB 2*4GB DDR3 LOW VOLTAGE 1333
VGA: GeForce GTX680 2GB
HD : 500GB + 500GB + 2x1TB Raid Edition + 500GB External
Motherboard: ASUS CROSSHAIR FORMULA 4 890FX AM3
PSU: Corsair 750W
CPU Cooling: Katana 2
-
- Competition winner
- Posts: 1123
- Joined: Sun Jun 10, 2007 11:14 pm
Well right now, you can press C to zoom out the camera.geckoman wrote: - Zoom out if the flying man is out of the screen
Only, if you really, REALLY want it. It's pretty ugly.Revan1985 wrote:5179...
umh, good game, but is too easy do high distances ^^'
and, will you release the source code?
Oh and best distance so far: 16,000,000
If you shoot at a really low angle and get really fast, there is a glitch
wh... WHAT?!Lonesome Ducky wrote: Oh and best distance so far: 16,000,000
Wondering how long the nun was flying and hitting stuff lol. Pity little nun.
My company: http://www.kloena.com
My blog: http://www.zhieng.com
My co-working space: http://www.deskspace.info
My blog: http://www.zhieng.com
My co-working space: http://www.deskspace.info
-
- Competition winner
- Posts: 1123
- Joined: Sun Jun 10, 2007 11:14 pm
It actually took an hour and a halfVirion wrote:wh... WHAT?!Lonesome Ducky wrote: Oh and best distance so far: 16,000,000
Wondering how long the nun was flying and hitting stuff lol. Pity little nun.
Thanks! I just wish I could get a better sound for the spikes.fukuda wrote:great game! and teh sound effects are quite nice too
-
- Competition winner
- Posts: 1123
- Joined: Sun Jun 10, 2007 11:14 pm