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Posted: Sat Oct 01, 2005 4:51 am
by tinky-winky
oma, are you seen metal gear solid 4 ? or kill zone 2 ? do you know what type of shaders they use ?? bump mapping? per-pixel?? whose ? (they are very very realist )

and ...Are you know any book ot tutorials about those shader of last-generation?

what graphics card i need for i can use shader 3.0 ?

Ati x800 ? or less ? no more xpensive, plz :-)

Posted: Sat Oct 01, 2005 7:34 am
by bami
Those pictures and movies are pre-rendered. That means NO SHADERS used whatsoever.

Anyways, as far as I know, the R420 series (x800), doesn't have pixel shader 3.0 support, so If you really want it, go with a nvidia NV40 chip (GeForce 6800).

Posted: Sat Oct 01, 2005 8:58 am
by tinky-winky
i think we dont xploit the possibilities of irrlicht, because, we have a little information and tutorials abouts "shaders". Irrlicht do what the use of shader is very easy , but we dont have very much examples

I think "shaders" can look very very nice our projects, but we dont use it

i would like learn about last-generation shaders, but i dont know how

If anyone can help us in this , it woulb be good for all, and for irrlicht too, i think

Posted: Sun Oct 16, 2005 10:53 pm
by michael2
Sorry, where is the sourde code of those shaders?

Posted: Mon Oct 17, 2005 6:44 am
by terefang
omaremad wrote:my files need a home does any one know any permanent file hosters
why not open a sourceforge (http://www.sf.net) project for it ?

Posted: Wed Oct 19, 2005 8:16 pm
by needforhint
here is a link http://mujweb.cz/www/johns/ where I public some stuff , my username is "johns" and I will give you also the password, but don't want to write it into the forum you know :lol:
here is the administration link http://mujweb.atlas.cz/Default.asp where you apply to administrate, write me an email on p.fedorko@gmail.com and I will answer you with the password...you can also create your own page if you will understand that least of czech :wink: ...ups, one more thingy, a single file can't go over 3MB for you to know

Posted: Thu Oct 20, 2005 8:51 am
by Myth
I can permantly host small files like shaders and sample code.
myth [AT(NOSPAM)] halo-center [DOT] com

Posted: Mon Nov 28, 2005 6:20 pm
by Other
omaremad wrote:my files need a home does any one know any permanent file hosters
How much do you need? Contact me per PM!

Posted: Thu Dec 01, 2005 6:33 am
by slayerseitaro
can someone upload this hader someware plz...
I know its like 6 mouths later but I just joined and I need it...
Thanks

Posted: Thu Dec 01, 2005 9:06 am
by Xaron
omaremad: I could provide you with a real fast permanent ftp. Just send me a pm. ;)

I did not look at your shaders but it would be great to have some shader-effects for a real underwater feeling!

Regards - Xaron

Posted: Thu Dec 01, 2005 1:53 pm
by eXodus
omaremad wrote:i have worked on fakebumpmapping and got it working on a bsp

now i have 2 refine lighting calculations

what do u think?

Image
I gave it a look with a high brightness LCD screen. I don't know if it's the screen's fault, but what's the difference between the pics?!?! I see none at all.

Posted: Thu Dec 01, 2005 5:11 pm
by omaremad_
managed to put it on a free server but oly for 14 days

maybe bitplane can host it now

http://www.sendmefile.com/00162239

you will be dissapointed they are as not good as u think

Posted: Fri Dec 02, 2005 8:56 am
by Xaron
Well, I put it on my server:

http://www.xaron.info/dl/irrlicht/shaderlib.zip

Have fun and thanks omaremad!

Regards - Xaron

Posted: Tue Dec 13, 2005 10:58 pm
by omaremad_
found these nice shaders
http://vvvv.meso.net/tiki-print.php?page=User+Shaders

i might find time to implement them but dont rely on anything

Posted: Sun Jan 01, 2006 7:35 pm
by omaremad_
Hello I am going to make an hdr shader for irrlicht

im just asking has anyone come across a .hdr reader that can extract luminance positions and colors

i managed to create an hdr shader that is irrlicht compatible but i have to set light values manually