Custom Scene Nodes

Irrlicht.Net is no longer developed or supported, Irrlicht.Net Cross Platform is a much more complete wrapper. Please ask your C# related questions on their forums first.
Locked
instruo

Custom Scene Nodes

Post by instruo »

Hi all,

Are these possible to do in the .Net version yet? Since in .Net it seems that the way to get one's nodes created is via the Device.Add...Node methods, and there's nothing in there that I see to facilitate this... Any ideas?

Thanks!
the_bob
Posts: 37
Joined: Fri Dec 09, 2005 6:49 pm
Location: Michigan

Good Question...

Post by the_bob »

ISceneNode seems to be a bit lacking in the .NET version. I started trying to convert example 3 from c++ to c#, but ran into some issues with the constructor of the custom ISceneNode.

If anyone knows a workaround, I would love to finish my conversion of Example #3 and share it with all.
3D in .NET - Who would've guessed!
Everton

CustomSceneNode

Post by Everton »

Well...

The guys of the topic "Newton Phisics" are trying do grap the IMesh to .net... Whith the IMesh you can made your own scene nodes...
Locked