MD3 Loader Update
Posted: Sun Jan 18, 2004 9:54 pm
Just a small optimization reguarding triangle indices. As always, refer to my project's homepage for downloads and details 

Official forum of the Irrlicht Engine
https://irrlicht.sourceforge.io/forum/
Powerpop, I think if you click on the "www"-Button after his post you'll get there...powerpop wrote:probably good to put the URL of your homepage here as well!
There were two errors when I tried to compile it with Microsoft Visual C++ .NET Version 2003.CStaticMeshOBJ.cpp
h:\irrlicht-0.4.2\source\fast_atof.h(68) : error C2666: 'pow' : 7 overloads have similar conversions
d:\Program Files\Microsoft Visual Studio .NET 2003\Vc7\include\math.h(620): could be 'long double pow(long double,int)'
d:\Program Files\Microsoft Visual Studio .NET 2003\Vc7\include\math.h(618): or 'long double pow(long double,long double)'
d:\Program Files\Microsoft Visual Studio .NET 2003\Vc7\include\math.h(572): or 'float pow(float,int)'
d:\Program Files\Microsoft Visual Studio .NET 2003\Vc7\include\math.h(570): or 'float pow(float,float)'
d:\Program Files\Microsoft Visual Studio .NET 2003\Vc7\include\math.h(534): or 'double pow(int,int)'
d:\Program Files\Microsoft Visual Studio .NET 2003\Vc7\include\math.h(532): or 'double pow(double,int)'
d:\Program Files\Microsoft Visual Studio .NET 2003\Vc7\include\math.h(195): or 'double pow(double,double)'
while trying to match the argument list '(int, irr::f32)'
CCameraMayaSceneNode.cpp
h:\irrlicht-0.4.2\source\CCameraMayaSceneNode.cpp(246) : error C2666: 'fmod' : 3 overloads have similar conversions
d:\Program Files\Microsoft Visual Studio .NET 2003\Vc7\include\math.h(606): could be 'long double fmod(long double,long double)'
d:\Program Files\Microsoft Visual Studio .NET 2003\Vc7\include\math.h(558): or 'float fmod(float,float)'
d:\Program Files\Microsoft Visual Studio .NET 2003\Vc7\include\math.h(191): or 'double fmod(double,double)'
while trying to match the argument list '(irr::f32, double)'