Tutorial: Game Manager

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Twinsen
Posts: 27
Joined: Thu Nov 03, 2005 2:05 pm
Location: Gold Coast

Tutorial: Game Manager

Post by Twinsen »

Hey every1, as stated in my other thread I have created a new tutorial for everyone, this tutorial is on Game Managers, and shows irrlicht users how to create a object which points to all major functionality of the irrlicht engine, this makes programing much mroe easier and I hope that you learn from it.

The tutorial is listed under the Tutorial Section of my site.

http://www.s-fonline.com/webhosting/twinsen

Thankz to Stonefish entertainment for hosting all files and making this possible.
cheerz for now
"Sorry, Twinsen, you don't have enough Kashes. "- Yeah right pal
area51
Posts: 338
Joined: Thu Mar 18, 2004 10:20 pm
Location: UK
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Post by area51 »

Very good.

I think you should talk about using forward declarations to avoid cyclic dependencies in your tutorial.

As soon as you include a pointer to another manager that may need to reference the GameManager, your audience might tie themselves in knots trying to figure it out..
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