http://yankov.us/3d/southpark.zip
I love the engine. I wish I had a little bit more time. The stupidity you will witness is just for fun... too much pressure at work


Actually, the models are not mine. I found them in the internet. You just search for "Quake 2 models" or "md2 models". As you know, the MD2 is the format of the Quake 2 models. Anyways, I think that the MD2 format is nothing more, than wrapper around the usual model formats. In MD2 you can access the animations by name. In the other formats, I think that you can access them as you specify the starting frame and ending frame of the animation. So, I suppose, you just export 3ds max animation as model. You put all your different animations appended, one after another. So if your model has 3 animations: stand, walk, die, it will be something like this:afecelis wrote:hi hyankov!
Loved your test app. The models and animations look very nice. Did you model-animate them? If so; could you give us a hand with animating MD2 models; I mean like a general guideline or a brief tutorial? I've always found Md2 to be an interesting format for games but finding good animation tutorials for a format that's becoming a bit old and outdated is difficult. I'm sure the community would greatly benefit from your knowledge (specially me!)
vlagodaria! (sorry for the spelling)