Page 1 of 1

my3d and lightmaps

Posted: Fri May 05, 2006 10:06 am
by Amt0571
I'm exporting from 3Ds Max to my3d, and the 512x512 lightmaps are too small considering the size of my models. Is there any way to use multiple lightmaps for a single model or to use biggest lightmaps in my3d?

Thanks

Posted: Fri May 05, 2006 12:03 pm
by Acki
AFAIK you can select the size within 3DSM...
(search for it at the render to texture panel)

Posted: Fri May 05, 2006 5:48 pm
by Amt0571
I know, but if I select a size bigger that 512x512, then Irrlicht refuses to load the my3d file.

Posted: Fri May 05, 2006 7:17 pm
by hybrid
Which file format is the image? There's a problem with large png files, but other formats shold load even with larger dimensions.

Posted: Fri May 05, 2006 8:33 pm
by Amt0571
Mmmm... maybe it was just bad luck when I tried... I was using jpg textures.

I'll try it again tomorrow and if I have any problem I'll post again.

Thanks :)

my3d

Posted: Tue Feb 27, 2007 12:05 am
by s3ntin3l
mmm....my3d soport texture 1024x1024?