Compiling the engine
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Otus
Compiling the engine
I'm a total newbie and I need to compile a Dev-C++ version of the engine that uses DirectX. How can I do this? I tried it but got loads of errors.
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Robomaniac
- Posts: 602
- Joined: Sat Aug 23, 2003 2:03 am
- Location: Pottstown, PA
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