I am using irrSpintz 0.12-0.14
Could not create OpenGL texture mip maps.: mémoire insuffisante
Code: Select all
video::ITexture* terrainTexture = driver->getTexture( chars_texture ) ;
mapNode->setMaterialFlag( video::EMF_LIGHTING, false );
mapNode->setMaterialTexture( 0, terrainTexture );
mapNode->setMaterialType( video::EMT_SOLID );
mapNode->setVisible(true) ;
thanks