I'm trying to build lite framework from IrrWizard using a static library compile of Irrlicht.
Code: Select all
------ Build started: Project: myProject, Configuration: Release Win32 ------
Compiling...
GameStateLevel01.cpp
GameState.cpp
GamePlayState.cpp
.\GamePlayState.cpp(83) : warning C4996: '_snwprintf' was declared deprecated
C:\Program Files\Microsoft Visual Studio 8\VC\include\stdio.h(450) : see declaration of '_snwprintf'
Message: 'This function or variable may be unsafe. Consider using _snwprintf_s instead. To disable deprecation, use _CRT_SECURE_NO_DEPRECATE. See online help for details.'
GameManager.cpp
GameIntroState.cpp
GameCreditsState.cpp
Game.cpp
Generating Code...
Compiling...
main.cpp
Compiling resources...
Linking...
GameManager.obj : error LNK2019: unresolved external symbol ___CxxFrameHandler3 referenced in function __ehhandler$??0CGameManager@@QAE@XZ
.\Release/myProject.exe : fatal error LNK1120: 1 unresolved externals
Build log was saved at "file://c:\myProject\Release\BuildLog.htm"
myProject - 2 error(s), 1 warning(s)